Most of my work on games is as a contracted developer. Our studio hellps publishers turn prototypes into products. Check out my studio's site by clicking this link.
On the cursed shores of Ouroboros Island, a fearsome time storm has wrecked several pirate ships in a desolate harbor. What's worse: you're cursed to live the same day over and over again until the time storm subsides! In this time-looping area control game, you'll be moving your pirate crew to explore the mysteries of the island as you repeat the same loop over and over — changing things up a little bit each time.
Licensee: Tasty Minstrel Games
The Refuge: Terror from the Deep
Dive into treacherous waters with a 2-6 player competitive dive and a 1-4 player cooperative dive. Compete in a frantic race to the escape pods, or work as a team to solve challenging objectives before the kraken overwhelms you.
Client: B&B Games Studio
The Realm is in grave danger and you can only be certain of two things:
ONE — this is the greatest quest the world has ever known.
TWO — You are a VERY GOOD DOG.
Enter the Doggocombs in search of adventure in this lighthearted storytelling game based on Honey Heist by Grant Howitt.
Toil and Trouble
In Toil and Trouble, players are witches brewing and drinking potions. You'll all be adding ingredients to the same recipes, but competing for majority when a potion is stirred up. You can drink a potion to get stronger, or convert it into raw magical energy.
Coming soon from Crafty Games.
This incredible 2 story installation takes guests through the entire Lord of the Rings Trilogy in 8 minutes. In each room, you'll step into the shoes of a different member of the Fellowship in your quest to destroy the One Ring. As the special projects designer, I was responsble for bringing to life key elements in the guest journey, including the 3 interactives within the booth.
2014 Fan Project.
Up: Journey to Paradise Falls
An immersive installation experience inside the world of Disney-Pixar's Up, where you get to steer Carl Fredricksen's house as you fly from the city to Paradise Falls!
Players begin in the bottom floor with a 2 minute interactive where they fly the house, then continue to a second floor with interiors set in the mesas of South America and Spirit of Adventure Zeppelin.
2013 Fan Project
Awards: People's Choice and 1st Place Booth, Carnegie Mellon Spring Carnival 2013
A Spongebob-inspired tangible interaction game in which players follow onscreen recipes by assembling wooden blocks resembling deep-sea ingredients. From sea-horse radish to jellyfish jelly, visitors combine a wide array of fanciful ingredients in an engaging interactive experience that ties together themes and references from across the Spongebob universe.
2012 Fan Project.