On the cursed shores of Ouroboros Island, a fearsome time storm has wrecked several pirate ships in a desolate harbor. What's worse: you're cursed to live the same day over and over again until the time storm subsides! In this time-looping area control game, you'll be moving your pirate crew to explore the mysteries of the island as you repeat the same loop over and over — changing things up a little bit each time.
Licensee: Tasty Minstrel Games
The Realm is in grave danger and you can only be certain of two things:
ONE — this is the greatest quest the world has ever known.
TWO — You are a VERY GOOD DOG.
Enter the Doggocombs in search of adventure in this lighthearted storytelling game based on Honey Heist by Grant Howitt.
This incredible 2 story installation takes guests through the entire Lord of the Rings Trilogy in 8 minutes. In each room, you'll step into the shoes of a different member of the Fellowship in your quest to destroy the One Ring. As the special projects designer, I was responsble for bringing to life key elements in the guest journey, including the 3 interactives within the booth.
2014 Fan Project.
Up: Journey to Paradise Falls
An immersive installation experience inside the world of Disney-Pixar's Up, where you get to steer Carl Fredricksen's house as you fly from the city to Paradise Falls!
Players begin in the bottom floor with a 2 minute interactive where they fly the house, then continue to a second floor with interiors set in the mesas of South America and Spirit of Adventure Zeppelin.
2013 Fan Project
Awards: People's Choice and 1st Place Booth, Carnegie Mellon Spring Carnival 2013
A Spongebob-inspired tangible interaction game in which players follow onscreen recipes by assembling wooden blocks resembling deep-sea ingredients. From sea-horse radish to jellyfish jelly, visitors combine a wide array of fanciful ingredients in an engaging interactive experience that ties together themes and references from across the Spongebob universe.
2012 Fan Project.