L'Appel du Vide
The French phrase l’appel du vide, literally “The Call of the Void”,
is notoriously difficult to translate. It is often equated to the
sudden urge to leap from heights and to enter into spaces unkown.
L’Appel Du Vide fashion line is a modern, stylish interpretation of the golden age of space exploration. Designed to invoke a sense of wonder and curiosity, l’Appel du Vide incorporates colorful, high-definition prints of photographs from the Hubble Space Telescope.
Photograph courtesy of
Virtual reality is the creation of an entirely digital world. Virtualized reality is the translation of the real world into a digital space. There, the real and the virtual unify.
Virtualized Reality is a wearable interactive art piece that allows participants to view themselves in 3rd person. They examine their own agency and relationships to the environments around them through a series of perspective distortions, culminating in a rotating 3D map of their environment.
Awards: CHI 2013 Video Showcase Selection
A Spongebob-inspired tangible interaction game in which players follow onscreen recipes by assembling wooden blocks resembling deep-sea ingredients. From sea-horse radish to jellyfish jelly, visitors combine a wide array of fanciful ingredients in an engaging interactive experience that ties together themes and references from across the Spongebob universe.
Awards: 1st Place Booth, Fraternity Category, Carnegie Mellon Spring Carnival 2012
Blurring the lines between fashion and technology, Lux combines concepts in electrical engineering and computer science with modern trends and glamorous fashion. Lux integrates electronics and light in a natural, unobtrusive way, as opposed to the more gaudy, avant-garde style of most current wearable technology.
While we think about what we want to wear each day, we rarely think about how we want to wear it. The clothing in Lux senses every motion, confronting us with our own actions by exaggerating them with LEDs that reflect even our smallest gestures. Other pieces in the line interact with one another, changing when wearers touch.
A cookbook comprised entirely of recipes created by an algorithmic generator, Edible Algorithms raises some intriguing questions:
What is the nature of cuisine? How does ingredient selection and recipe naming influence perception of taste? What exactly is a "bread rectangle", and why should it be sauteed?
A quick social commentary project, The Social Media Buzzword Bot replies snarkily to the overuse of internet marketing buzzwords on twitter. It scans twitter for certain buzzwords, then will pick from a set of predetermined responses to deliver some digital smackdown.
A modern arcade game played using iOS devices to control dogfighting spaceships. Players draw paths on their multitouch screens to plan and execute complicated maneuvers. Drawing longer paths gives rewards like speed boosts and enhanced weapon power.
Up to four friends can battle it out in any of four ships, each with their own strengths and weaknesses. B Team is fun and fast-paced while maintaining a deep strategic depth.
Paperkeys is a DIY kit for children ages 8-13 that teaches basic circuitry and music skills. Kids fold a paper template, mark certain areas with copper tape to make contact switches, then connect to an arduino. Paperkeys uses a kid-safe, no-solder design, based on educational Media Lab research headed by Leah Buechley.
An experimental art game in which players become members of an ant colony, foraging for food, serving the queen, and sacrificing for the welfare of others. A social game for 8 - 11 players, The Colony borrows elements from lightweight strategy games and tile-laying games, mixed with social voting games such as Mafia. Players slowly explore an expanding board, eating real sugar to expand and sustain The Colony.