Bio:

Pursuing my passions at Apple. My work is characterized by the intersection of design and technology, primarily in the form of physical, interactive objects. I enjoy woodworking, boats, and fresh-grown California vegetables.

I also make boardgames! I make hobby strategy and family games, filled with interesting decisions and high levels of player interaction. Interested in learning more about my games? Sign up for my email list.

Carnegie Mellon:

During my time at Carnegie Mellon University, I designed for Lunar Gala, a student fashion design exhibition, performed in charity musicals, and built a lot of very silly projects.

I was a mechanic for SigEp Racing, helping build and maintain our fleet of buggies for Carnegie Mellon’s annual Sweepstakes races. A buggy (pictured above) is a high-performance racing vehicle designed to be lightweight and maneuverable. Construction includes advanced work in composite materials fabrication and prototyping. I've also been a pusher for the Carnegie Involvement Association buggy team. For more information on buggy, please visit cmubuggy.org.