Playtest Like a Researcher: Basics of Observational Playtesting

There isn’t a formal term to cover the set of boardgame playtesting techniques that are about observations of play rather than post-game feedback or questionaires. I’d like to propose “Observational Playtesting”. For me, these techniques have strong parallels with observational research in a number of other disciplines, such as anthropology, behavioral economics, and cognitive psychology. […]

Working on Multiple Games

Now obviously, a lot of great games have been made by designers who have only worked on a single game at a time, but below represents a few good reasons why you should have more than one thing going at once. I am currently actively testing 4 games (meaning I run at least 1 playtest […]