Brieger Development and the Studio Model

It’s been a pretty wild ride in boardgame development since I’ve left Apple. I’ve been thinking hard about what’s next for me and for my business, and wanted to share some of that with you. For those of you who aren’t familiar, I focus on development of titles for small and medium size publishers, refining […]

Playtest Like a Researcher: Basics of Observational Playtesting

There isn’t a formal term to cover the set of boardgame playtesting techniques that are about observations of play rather than post-game feedback or questionaires. I’d like to propose “Observational Playtesting”. For me, these techniques have strong parallels with observational research in a number of other disciplines, such as anthropology, behavioral economics, and cognitive psychology. […]