How to Accelerate Your Boardgame Career and Ruin Your Life

Adapted from my Twitter thread. Recently, I announced that I was leaving my job as a User Experience designer and User Researcher at Apple to freelance in the boardgame industry and spend more time with my family. While I’ve loved working for Apple, I’m looking forward to having lower pressure and a less rigid schedule […]

Playtest Like a Researcher: Basics of Observational Playtesting

There isn’t a formal term to cover the set of boardgame playtesting techniques that are about observations of play rather than post-game feedback or questionaires. I’d like to propose “Observational Playtesting”. For me, these techniques have strong parallels with observational research in a number of other disciplines, such as anthropology, behavioral economics, and cognitive psychology. […]

34 Playtesting Tips from April and May

At the end of April, I started my #PlaytestingTipOfTheDay series of Twitter posts. Each day, I post a short piece of advice on how to playtest your boardgame designs. Some are more practical, some are more philosophical, all of them should at least make you think actively about your playtesting process. Here’s a compilation post […]

Working on Multiple Games

Now obviously, a lot of great games have been made by designers who have only worked on a single game at a time, but below represents a few good reasons why you should have more than one thing going at once. I am currently actively testing 4 games (meaning I run at least 1 playtest […]

4 Myths about Playtesting:

I am fanatic about testing my games. My background is in design and design research and I run user studies for a major retailer. User experience design all about analyzing behaviors and using data from studies to drive change, and techniques from UX research have been incredibly valuable in my playtesting and design process for […]

Great Mistakes Incorporated Reports Record First Year Results

Shit Ideas Greenhouse Brainstorming Sessions, Food Prototyping, Critique Services & Dolls for Dads Drive Record All-time Revenue Results Produce Record Annual Profit of $0.00 Billion For immediate release: NEW YORK, New York — February 6, 2016 — Great Mistakes Incorporated today announced financial results for its fiscal 2015 year ended December 31st, 2015. The Company […]

Shitty is the New Black:

I’ve written before about the brainstorming session I attend each week with the incomparable Shit Ideas Greenhouse. Thought I’d add a peek inside the crazy. Join us as we talk dolls for dads:

People Who Get Me: The Lorax

This is Part 2 in a series about my influences. See Part 1 here. The Lorax Gets Me. If you have not read “The Lorax” by Dr. Seuss, don’t be worried. This article is littered with quotations from the book.1 But also, you should probably read it. So why does the Lorax get me? We […]